http://rpgnews.com/?p=272935 WebNehwon ghouls live in a great city on the shores of the Sea of Monsters, emerging periodically to make war upon human cities. ... Ghouls can occasionally overcome their cannibalistic natures to join human adventuring bands. They can be overbearing at times as they consider themselves more civilized than lesser, “barbaric”, races.
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WebOne of the most seminal pieces of Sword and Sorcery was Fritz Leiber 's Fafhrd and the Gray Mouser series of short stories and novellas. Set in the world of Nehwon (except for one story set on Earth), often in the city of … WebLankhmar: Ghoul: Lantern Archon: Lapin Mortel (Wynzet) Laraken: Large Bat: Large Crypt Cat: Large Hawk: Large Spider: Large Stone Spirit: LaRouche, Desmond (Half-Golem) Larva: Larva, Aspis: Larva (Giant Dragonfly) Larva (Harrier) Larva (Herex) Larva (Intellect Devourer) Larva (Scathe) Larva, Voor: Lashweed: Lava Lizard: Lava Mephit: Law, Air ... phillip leigh author
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WebJul 4, 2012 · City of Ghouls Stories:The Unholy Grail; The Price of Pain-Ease Located on the western coast of the Sea of Monsters, it is the chief city of the Nehwon Ghouls. Cold Corner Stories:The Snow Women; The Circle Curse Cold Corner is a small tent settlement in the south of the Cold Waste lying under the Trollstep Mountains. WebA ghoul is a flesh-eating undead born of mortals that ate the flesh of other sentient beings. Their most infamous ability is paralyzation, rendering their living victims incapable of defending themselves. Variations include the … Web"Nehwon's ghouls are not of the AD&D undead type, but are a species of humanoids unto themselves. They are almost totally transparent, except for their bones, which are grey. They are often mistaken for skeletons, and are almost invisible (80%) in the dark." (Jennell Jaquays, AD&D Deities & Demigods, TSR, 1980) tryptophan 5k cumming ga